GOALS
This
paper describes the processing required for obtaining a realistic audible sound reproduction and how to perform good listening tests.
The
basic tool is a convolution procedure between “dry” music and the impulse responses measured (or numerically simulated) of a theatre
The
overall process is usually known as “Auralization”, and traditionally it was performed through the binaural
technology (headphones
reproduction)
Here the process is generalized to many more
loudspeaker-based
reproduction systems:
Stereo, Binaural, Stereo
Dipole, Dual Stereo Dipole, Ambisonics, Ambiophonics.